Up and Down to move, Enter to open. Searches every page, tip, table and command.

Your guild's loot, raids and bank in one place, and its war party in the open world.
Every member's add-on shares what they hold, what they can craft and what they need, and keeps it in sync with everyone else. No server, no spreadsheets, no logging in to the bank alt. Raid sign-ups, a loot helper and guild needs come built in.
Out in the world it's your war horn. Solo, in a small group or with the whole guild: call for help with one key, mark gankers kill on sight, track where the enemy is riding, and rally everyone to the fight.

Forever's open world is a battlefield. Warchest turns every guildmate's screen into a scout's report and puts the whole guild one key away.
Who in the guild holds it, and where your own copies are.
The holder is told; the mail fills itself in.
"40 flasks by Friday" with a live progress bar.
Sign-ups, invites, groups, attendance, loot helper.
Call for help, kill on sight, rallies, enemy sightings.
Top givers, crafters, raiders and slayers.
The guild leader picks which ranks may use it.
Alts link themselves; the checklist ticks itself.
Every guildmate's add-on shares the enemies it sees. One look tells you which zones are hot, which enemy guilds are out, and who spotted them.
A short warning and sound when a dangerous enemy shows up near you: skull level, five levels above you, or three together.
Honorable kills from the game's own counter, next to the guild's top givers, crafters and raiders.